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Its tweaked Unreal Engine 4 version allows KovaaK to replicate the
mechanics of first-person-shooters (FPS) titles like VALORANT, CS:GO,
Overwatch, and Rainbow Six Siege. The rack allows a player to prepare for the next move without anyone else seeing
what tiles he or she has. Each player draws seven tiles
and assembles them on their rack. Blank tiles aren't worth any points.
If you create three small words that play off a bonus square, it can produce more points than one long, elegant word.

Scattered around the board are bonus squares indicating extra point-earning opportunities, either premium letter squares or premium
word squares. Player one takes two or more tiles and
lays down a word either across or down, with one letter on the star in the center of the board.
The player counts up his point total, announces it, and the
next player continues the game, building off of any word on the board.
He counts up her score, announces it and draws tiles until he has seven on his
rack again.